Regular Order: Difference between revisions
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Your regular order is the method by which you deliver calls in combat, tying to your regular order at the bar. | Your regular order is the method by which you deliver calls granted by drinks in combat, tying to your regular order at the bar. | ||
There are four choices - two for delivering melee calls, and two for delivering ranged calls. | There are four choices - two for delivering melee calls, and two for delivering ranged calls. | ||
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The calls delivered in this way depend on [[#Drinks|drinks]] from the Bar. The selection available can be increased in-play. | The calls delivered in this way depend on [[#Drinks|drinks]] from the Bar. The selection available can be increased in-play. | ||
Regular Orders that grant melee calls also allow you to use an up to 24” weapon or a buckler in your off hand. | |||
Ranged calls have a range of '''5m'''. | |||
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Latest revision as of 14:49, 16 October 2026
Your regular order is the method by which you deliver calls granted by drinks in combat, tying to your regular order at the bar.
There are four choices - two for delivering melee calls, and two for delivering ranged calls.
These can be changed in-play, but doing so may be costly.
The calls delivered in this way depend on drinks from the Bar. The selection available can be increased in-play.
Regular Orders that grant melee calls also allow you to use an up to 24” weapon or a buckler in your off hand.
Ranged calls have a range of 5m.
| Melee | Shots | 3 calls per encounter, no cooldown |
| Pints | Unlimited calls, 10 second cooldown between each | |
| Ranged | Flutes | 3 calls per encounter, 10 second cooldown between each |
| Glasses | Unlimited calls, 5 seconds of roleplay required before the call.
Movement (but not damage) interrupts the call. |
Drinks
The following drinks will be available at player start and provide the associated call:
| Top Shelf | Middle Shelf | Bottom Shelf |
|---|---|---|
| Cuba Libre - DOUBLE | Mojito - DRAG | Daiquiri - +2 Hits |
| Bushwhacker - SHATTER | Mai Tai - REPEL | Painkiller - HEAL |
| Fluffy Duck - Advanced weapon skills (access to polearms & full sized shields) |