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5 October 2026

  • 13:2613:26, 5 October 2026 Contract Negotiations (hist | edit) [4,423 bytes] Bink (talk | contribs) (Created page with "===What Are Contracts?=== Devils and other Outside entities are widely known to be powerful and dangerous. To combat this, the Ministry has graciously provided information on Contracts: Magically binding documents which enforce certain behaviours. Officials, thanks to their Ministry connections, are able to create and enforce these contracts, though they are not freeform: instead, contracts rely on a collection of Writs, each of which is one self-contained clause. Most...")
  • 13:2513:25, 5 October 2026 Séances (hist | edit) [4,417 bytes] Bink (talk | contribs) (Created page with "OOPAs - Out-Of-Place Artefacts - are mysterious, intricate, and dangerous. To most Scholars of the occult, this makes them a fascinating challenge. The process by which OOPAs are assembled, disassembled, and investigated is through a Séance. A Séance is mostly a puzzle - hence it being a Scholar skill. Séances must be led by a Scholar, as nobody else has the mental training to take apart an occult object without breaking it. However, as channelling the Séance takes...")
  • 13:2413:24, 5 October 2026 Seances (hist | edit) [22 bytes] Bink (talk | contribs) (Redirected page to Séances) Tag: New redirect
  • 13:2213:22, 5 October 2026 Seance (hist | edit) [22 bytes] Bink (talk | contribs) (Redirected page to Séance) Tag: New redirect
  • 13:2013:20, 5 October 2026 Character Specialisation (hist | edit) [3,246 bytes] Bink (talk | contribs) (Created page with "In Open Palms, characters specialise in many different ways, by a variety of means. ==Incipience - Skill Specialisation== If you have been using a skill unusually, creatively, or both, you may discover an Incipience, as the way the skill works for you is about to change. These will be presented as a card with a new version of that skill, as well as the conditions to unlock it. Once unlocked, that becomes the way that skill works for you from then on. For example, if yo...") originally created as "Character Specialisationm"
  • 13:1213:12, 5 October 2026 Skills (hist | edit) [9,281 bytes] Bink (talk | contribs) (Created page with "Each Career has a Root skill and several optional skills available. You start with '''2''' optional skills. ==Scholar== {| class="wikitable" !Skill !Description |- |Séance (Root Skill) |Create and dismantle OOPAs by leading a Séance. Must be performed as a Group Skill |- |Expert Contact |Can call "WYK Accept My Credentials" as an academic expert on the subject You can also take an additional downtime action to Investigate using your contacts |- |A Study in B...")
  • 13:0413:04, 5 October 2026 Character Creation (hist | edit) [8,302 bytes] Bink (talk | contribs) (Created page with "==PC Building - A Quick Guide== # Pick your CAREER **Always have your Career’s Root Skill #Then choose 2 other skills from your chosen Career #Pick your REGULAR ORDER **This will determine the way you deliver calls in combat #Pick a SECRET (if you want one), or ask the refs if you have an idea for your own #Pick a BONUS A Character Gen Spreadsheet is available is available here: Chargen Spreadsheet '''Ref Fiat:''' You character (at least at start of play) has vol...")
  • 12:5912:59, 5 October 2026 Occult Entities (hist | edit) [6,725 bytes] Bink (talk | contribs) (Created page with "==Occult Entities== Since the creation of the Pact and the sealing off of the UK, Cambridge has been exposed to many non-human entities. ‘Occult Entities’ can refer to any supernatural creature, but most people use more specific terms. Occult entities can vary widely; some are from other worlds or dimensions known as ‘Outworlds’ and share common traits with others from the same Outworld, whilst other occult entities resemble supernatural creatures from Britain...") originally created as "Occult Factions"
  • 12:5512:55, 5 October 2026 Human Factions (hist | edit) [6,721 bytes] Bink (talk | contribs) (Created page with "==Ministry for External Affairs== ''Registration as an exorcist? Form 13B, in triplicate, in the New Registrants Office, third left down the hall. Next!'' The Ministry for External Affairs are the workingmen and women under the occult entity known as the Minister, and the main source of raw materials in the UK. A legion of office workers and paper pushers, mostly human, are spread throughout the country in various Ministerial Offices to support local projects. Despite...")
  • 12:4812:48, 5 October 2026 The World (hist | edit) [10,986 bytes] Bink (talk | contribs) (Created page with "==History== In this alternative version of Britain, the UK did not enter into an agreement with America to assist in the rebuilding of the country post WWII, leaving the British peoples to repair the damage from the Blitz and reduced imports as best it could. Poverty was common, particularly in the north, rationing continued with no sign of stopping, and railways, roads and shipyards struggled to function. Fear slowly increased of another war on the horizon; tensions we...")
  • 12:4512:45, 5 October 2026 Main Page (hist | edit) [3,651 bytes] Bink (talk | contribs) (Created page with "=Open Palms: On Occult Fantasy LARP= Open Palms is a supernatural-mystery LARP set in an alternative version of the UK, where magic is real, occult entities sit in government, and the fantastical lives alongside the mundane. The UK is cut off from the rest of the world by a magical barrier, and rubs up against the Veil that separates this world from others - a Veil that seems to be growing increasingly thin…")
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